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What's
Going on in Space This Month

meteor showers
The Southern
Delta Aquarids
Duration:
July 14 - Aug. 18
Peak:
July 28/29
ZHR (rate): ~10
per
hour
Radiant:
In
Aquarius
The Aquarids will rise
at about 8 p.m. and will be overhead at about 2 a.m. The very bright waning
gibbous moon, only three days past full, will rise before the end of
twilight so observing will be difficult at best Normally you should expect
perhaps 8-15 per hour. Face south and look for meteors overhead and begin
your observing about 11 p.m. on the 28th and continue into the dawn of the
morning of the 29th.
Tips on how to
watch meteor showers
THE NAKED EYE PLANETS
Mercury
July is a very
difficult month to spot the elusive innermost planet, Mercury, which is
embedded in bright dusk after sunset. It will be easier to see around
the middle of the month. Look on July 27 with binoculars or a wide field
telescope only 1/2 degree from REGULUS to see Mercury. Another
opportunity arises on July 30-31 when the plane will be just to the left
of Regulus right on the western horizon about 45 minutes after
sunset. It will not be seen in dark skies, only in twilight shortly
after sunset.
Venus
Although fairly
bright in western skies and somewhat high enough to be seen in dark
skies, the planet Venus will begin slowly moving closer to the western
horizon with each successive evening as July progresses. The brightest
of all planets will be poised to the lower right of the bright star
REGULUS in the first week of July but will slowly move eastward relative
to the stars of LEO. By July 9, near the end of twilight in the far
western sky, a wonderful grouping of Venus and Regulus will be seen when
the pair is only about one degree apart.
Mars
Mars is teamed up
with Saturn and Venus as bright naked eye planets this month and by
mid-month Mars will be a short distance to the left (east) of brilliant
Venus. Note the very red color of Mars as compared with the brilliant
white of Venus. Mars has receded far from Earth at this point and is a
very disappointing view in even the largest telescopes.

Jupiter
The mightiest of
planets and this month the most magnificent, JUPITER is found easily
rising about midnight local time and will be high overhead at dawn, but
low in southern skies for northern observers. The apparent diameter of
this large planet will be about 42 arc seconds in July, large enough to
spot the Great Red Spot, white cyclonic storms and the many belts and
zones of this rapidly rotating gaseous world.
Saturn
Saturn is very low
in western skies at the end of evening twilight. This will be one of
three bright planets visible to the naked eye in the evening. Saturn's
rings are still tilted toward Earth nearly edge-on so that its
reflectance overall is far less than it can be when the rings are tilted
at their maximum presentation. Thus, the planet is somewhat fainter in
recent years than it can be. It is low in western skies at dark and
this will be the last month of the year that it can be favorably viewed
in evening skies.
phases
of The moon

July 4
July 11
July 18
July 26
SPACE
watch news
Spirit Team Announces Major Water
Discovery on Mars
By A.J.S. Rayl
- The Planetary Society
Mars
Exploration Rover Spirit continued to hibernate this month, parked in place
near an old volcanic formation called Home Plate. At the same time though
she managed to rove back into the planetary exploration spotlight when a
group of the mission scientists announced they had found -- in data from an
outcrop the rover visited more than four years ago -- evidence for a past
watery environment more suitable for life than any other either Spirit or
Opportunity have found, a place where near-pure water existed.
Spirit came across the strange looking outcrop,
called Comanche, in December 2005, while hiking down from Husband Hill and
into the Inner Basin, where Home Plate had captured the rover's eyes and the
team's attention. The outcrop looked weird enough that it drew them in, and
the team commanded the rover to make a pit stop to examine it up-close with
all its instruments. That was in December 2005.

Comanche in Martian color - Comanche just looked different. The
scientists generally believe it's the remnant of something larger, "perhaps
a volcano or bed of volcanoes," says Ray Arvidson, MER deputy principal
investigator and a co-author of the paper. Credit: NASA /
JPL-Caltech / Cornell / colorized by Stuart Atkinson
Spirit
and the mission moved on. But for senior planetary scientist Dick Morris,
manager of the Spectroscopy and Magnetics Laboratory down on Earth at NASA's
Johnson Space Center (JSC), the work on
Spirit’s latest bizarre taget was only beginning.
He knew from his first look at data from the
Mössbauer spectrometer, an instrument that detects
iron-bearing minerals, something was different. It would take him a couple
of years before he openly hazarded his guess and that was but a new
beginning.
Ultimately, it would take Morris’ continued persistence inside and outside
the laboratory and cajoling a number of other scientists on the
MER team to sign up to conducting analyses, and
even then, more testing to unequivocally confirm his hunch.
But it paid
off big time. Comanche is harboring magnesium iron carbonate -- and a lot of
it. And that’s a discovery that MER Principal Investigator Steve Squyres is
now calling “one of the top five findings of the entire mission.” The team’s
report was published in Science online June 3, 2010.
New
NASA & ESA Games - Virtual Moon-base & Europa-base
By
Jeremy Hsu
-
SPACE.com Senior Writer
NASA
may not be sending astronauts back to the moon anytime this decade, but the
space agency hopes to give virtual explorers a sense of what life on the
moon would be like in a new computer game launching this month.
The game, "Moonbase Alpha," will allow
players to work together in a futuristic lunar base. It will be available
for PC download from Valve's Steam network on July 6. Players must tackle
the challenge of restoring oxygen flow and critical systems after a meteor
strike cripples a solar array and life support system.
This comes as a
precursor to NASA's massively multiplayer online game, called "Astronaut:
Moon, Mars & Beyond," where players would take on astronaut roles, such as a
roboticist, and explore
virtual versions of the moon and other
extraterrestrial locations
developers had debated about whether to keep
the "Moonbase Alpha" setting on a lunar base, after the cancellation of
NASA's Constellation Program that aimed to return astronauts to the moon.
But they eventually decided to forge ahead with their original plans.
"The moon's not going anywhere," said Daniel
Laughlin, project manager for NASA Learning Technologies at the agency's
Goddard Earth Science and Technology Center in Maryland.
A game of their own
Games that recreate real space environments
inside a user's computer can entertain casual gamers and perhaps spread the
word about space exploration activities. At least that's the hope among
NASA's "Moonbase Alpha" designers, and the U.S. space agency isn't alone in
trying to tap into that potential.
Consider: If paying $200,000 for a real-life
suborbital spaceflight on a Virgin Galactic space liner sounds like a hefty
price, that ticket price still falls short of the $330,000 one gamer spent
to buy a virtual space station in the online game "Entropia Universe."
The company behind "Entropia Universe" has
since created a demo for the European Space Agency (ESA) to show how online
gaming could promote space exploration.
The developers at
MindArk used their "Entropia Universe" game engine to
create a virtual base set on Jupiter's moon
Europa. Their scripted demo shows players cooperating on in-game missions,
such as repairing a broken-down rover

ESA
contracted game developer MindArk to build a demo of a massively multiplayer
online game set in a future base on Jupiter's moon Europa. Credit: ESA/MindArk
"[ESA] was expecting a mock-up, but not a
prototype," said Christian Bjorkman, chief marketing officer for MindArk. "But
for us to create the mock-up, we might as well create the environment and
run around in it."
But Joachim Fuchs, a technical officer and
system modeler at ESA, had also seen examples of engineers holding
collaborative work sessions in online games. He wondered if an online game
could not only promote space exploration among gamers, but also allow
engineers to play out scenarios for future space
missions.
"The next generation of engineers we're
going to get in this agency is going to have grown up in a world dominated
by [gaming] technologies and social networks," Fuchs told SPACE.com.
To educate or entertain
Massively multiplayer
online games have attracted millions of players worldwide who are willing to
pay about $15 per month to run around a virtual world with thousands of
other people. Researchers have even looked into using popular games such as
"World
of Warcraft" to encourage group learning among
students.
That doesn't mean NASA and ESA can simply
cram knowledge down the throats of gamers. Successful online games provide
players with entertainment first and foremost — a fact that both the U.S.
and European space agencies have recognized.
NASA has recruited the help of game
developers such as Virtual Heroes, which created the free online game
"America's Army" for the U.S. Department of Defense. The U.S. Army has
dubbed the game its single most effective recruitment tool for reaching out
to young people.
"America's Army" works
because most of it feels like any other action-oriented,
shoot-'em-up game. Yet it also immerses players in
virtual Army training, such as learning how to use different weapons on the
firing ranges, or diagnosing and treating virtual wounded soldiers.
Games that advertise their intent to educate
players and promote learning have fared less well, according to the MindArk
developers. They also emphasized the need to create a self-sustaining,
profitable game that players would want to keep playing.
"The absolute majority of these educational
games have been a failure in terms of attracting the interest and keeping it
among the kids," Bjorkman explained. "This means that the fundamental
criteria should always be to have an entertainment base in which learning
factors are built upon and added to."
Exploring the virtual frontier
ESA considered many software and game
developers to examine the idea of an online game, but ultimately chose
MindArk based on its success with "Entropia Universe." The commercial game
allows players to pay real money for better in-game guns or equipment, but
players can also earn virtual game currency and then cash out for real
money.
MindArk already offers commercial partners
the choice of adding on new planets to "Entropia Universe," making it easy
to put together the Europa base demo.
"In the ESA study our game developers could
put together the prototype environment in a short time and publish the
finished 'game' for ESA to access and evaluate; it is actually still
online," Bjorkman said.
The study suggested several game development
scenarios for an ESA-themed game, depending on the space agency's goals. An
online game with fewer players could represent a more suitable choice for
exploratory learning. Another game could reach out to more casual players
through social media, but at the expense of education.
ESA has yet to decide on a full-fledged
game, and has not signed any developers on. But both ESA and MindArk
representatives were enthusiastic about the possibility of pushing forward.
"Increasing the awareness and knowledge
about space are issues far too important NOT to be played out in a game,"
the ESA study concludes.
100s
of Possible Alien Planets Discovered By NASA Spacecraft
By Denise Chow
-
SPACE.com Staff Writer
NASA's
Kepler spacecraft hunting for Earth-like planets around other stars has
found 706 candidates for potential alien worlds while gazing at more than
156,000 stars packed into a single patch of the sky.
If all 706 of these
objects pass the stringent follow-up tests to determine if they are actually
planets, and not false alarms, they could nearly triple the current number
of known extrasolar planets. They were announced as part of a huge release
of data from the mission's first 43 days by NASA's Kepler science team this
week.
The
Kepler space observatory monitors stars for subtle
changes in their brightness, which could indicate the presence of alien
planets passing in front of them as seen from Earth. Astronomers will use
the newly-released data from Kepler to determine if orbiting planets are
responsible for the variation in brightness of several hundred stars.
"This is the most
precise, nearly continuous, longest and largest data set of stellar
photometry ever," said David Koch, the mission's deputy principal
investigator at NASA's Ames Research Center in Moffett Field, Calif., in a
statement. "The results will only get better as the duration of the data set
grows with time."
By measuring tiny decreases in the brightness of stars
when planets cross – or transit – in front of them, astronomers can
determine the size of the planet. [The
strangest alien planets.]
To date, astronomers have discovered more than 400
alien planets lurking around stars beyond our solar system. That includes
six newfound worlds discovered by a French
observatory that were announced earlier this week.
Zoo of parent stars
Kepler currently
monitors a star field in the constellations Cygnus and Lyra. The stars make
up a full range of temperatures, sizes and ages. Many of them are stable,
but others pulsate.

Luke Skywalker's home planet of Tatooine in Star Wars
had two suns, but that's paltry compared to a Jupiter-like planet 149
light-years from Earth. This planet
has three suns,
with the main star similar in mass to our own sun. The triple-star system is
known as HD 188753. Like Tatooine, the planet there is likely pretty hot. It
orbits very close to the main star, completing one orbit every 3.5 days.
Credit: Space.com
Some of the stars show
starspots, which are similar to sunspots, and a
few even produce flares that are so powerful they would sterilize their
nearest planets, should any exist.
In this particular
star field, Kepler has identified 706 planetary candidates, of which the
data for 306 of these were part of the public data release this week.
The 28 members of the
Kepler science team are using ground-based telescopes, the Hubble Space
Telescope and the Spitzer Space Telescope to perform follow-up observations
on a specific set of 400 objects that were not publicly released to
double-check if they are good candidates for alien planets.
Data from these
follow-up observations will determine which of the objects of interest can
be identified as planets. These findings will subsequently be released to
the scientific community in February 2011.
Double-checking
potential planets
Follow-up observations are necessary in order to
distinguish candidates that are actual planets from false alarms, such as
binary stars, which are two stars that orbit each
other.
"For the most
interesting objects, we go through a process of putting the data through a
series of sieves," Charles Sobeck, Kepler's deputy project manager, told
SPACE.com. "For final candidates that have passed all the tests, we then go
to the expensive resources like Hubble and Spitzer."
The size of planetary
candidates can also only be approximated until the size of the stars they
orbit is determined from additional spectroscopic observations made by
ground-based telescopes.
"I look forward to the
scientific community analyzing the data and announcing new exoplanet results
in the coming months," said Lia LaPiana, Kepler's program executive at NASA
Headquarters in Washington, D.C., in a statement.
Search goes on
The Kepler observatory
will continue conducting science operations until at least November 2012. It
will also continue searching for Earth-like planets, including those that
orbit stars in a warm, habitable zone where liquid water could exist on the
surface of alien planets.
And, since transits of
planets within this habitable zone of solar-like stars occur about once a
year and require three transits for verification, it is expected to take at
least three years to locate and verify any potential Earth-size planet.
"The Kepler
observations will tell us whether there are many stars with planets that
could harbor life, or whether we might be alone in our galaxy," said
Kepler's science principal investigator William Borucki of NASA's Ames
Research Center.
So far, Kepler's
observations have produced a wealth of information, and it has surpassed the
expectations of its mission scientists, Borucki said.
"We never thought we'd
have this much this early, it's absolutely wonderful," Borucki told
SPACE.com. "The instruments are working well, but we still have some work to
do. We're certainly not finished with this kind of work, and each year, we
go to more and more difficult targets. So, people have to be patient."
For more information on Space Watch opportunities
please go to
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